Saturday, 14 April 2018

Artist Research - Nastya Melavia

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Nastya Melavia is a ceramic artist based in Khabarovsk, a city on the Amur River in southeastern Russia.

Melavia runs a shop on Etsy that features an array of extravagant decorations for people. She uses polymer clay, plastic suede, precious stones and more to create miniature and one of a kind designs, a lot of which exhibit floristry with a side of horror. The most common running theme in and about her shop is making floral pieces with certain obscure and sometimes obscene features.

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Some of the items displayed on the shop include broaches, necklaces, pendants, hair pieces and more. 

When planning her work, Melavia starts with initial sketches and posts her progresses on her Instagram.


Once planned she moves on to the making process of sculpting the pieces with polymer clay.


And later brushes up with paints, applying significant detail on the areas that require.


You can find and follow more of Melavia's work on her Instagram where she updates regularly with ideas and concepts, processes and finished pieces ready to be sold on her Etsy.


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Tuesday, 27 March 2018

Work-Based Learning, Personal and Professional Development and Commercial - Smart Targets

Work-Based Learning

  • Attend and document workshops
  • Research words relating to 'Tangled Tales'
  • Draw a minimum of ten rabbits for Rabbits Reloaded

Personal, Professional Development

  • Make headway on business cards and creative CV
  • Ready powerpoint detailing skills analysis

Commercial

  • Buy a portfolio for A3 pieces
  • Arrange and send off photobook
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Friday, 23 March 2018

Artist Research - Natasha Allegri

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Natasha Allegri is an American storyboard artist, storyboard revisionist and comic book artist, but is best known for her work as a storyboard revisionist for Cartoon Network's Adventure Time and as the creator of Frederator Studio's Bee and Puppycat.

Image result for bee and puppycat storyboard

Allegri met Pendleton Ward, creator of Adventure Time during her high school and college years when she used to make comics about her day-to-day life on LiveJournal. Ward, who also used LiveJournal had taken a like to her work and contacted her about working on his show Adventure Time where she has worked for five seasons. Whilst working on the show Allegri liked to play around with the idea of gender-swapping characters where these were eventually featured in full episodes.

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In 2013, Allegri produced an animated short for Frederator Studio's youtube channel, Cartoon Hangover. The show follows the story of a young, unemployed woman who is met with a strange and magic creature resembling both a dog and a cat, Puppycat. When she decides to take him in she makes an unlikely discovery that he is able to conjure temp jobs from outer space and together they go on wild and otherworldly adventures. 

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After the show gained popularity and following, Frederator launched a kickstarter to raise funds for a season. The fundraiser was successful and exceeded their original goal of $600, 000 and were able to raise a ground breaking $872, 133, making them the 4th most funded video and film project to date.

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Many artists who have inspired Allegri's work include work by Sailor Moon, Superbook and Bob's burgers. Another important source of inspiration for Allegri has been her cat, Pancake.
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Friday, 16 March 2018

Compositing - Evaluation and SWOT

Compositing appeared as quite a tedious unit for me, not being too confident with 3D applications and software I feel as though I definitely had my struggles.

Starting with the points for improvement, I feel as though the 3D aspect of my work was showing a lot of under-developed processes and approaches. My main struggle being my confusion around compositing and applying visual elements from separate sources in to single images, creating the illusion that all of those elements are part of the same scene and therefore making a lot of the composits I made appear very unrealistic and unbelievable.



Whilst I am relieved that this brief was more of an experimental one I feel like I was unable to portray an in-depth understanding of the use and navigation of the software. Lighting and shadows was very difficult for me and I did have issues trying to touch up on them.



For my Character Staredown entry I feel like as a finished piece it was pretty up to standard and I was proud of the turn out however it was advised to use compositing within my piece that I unfortunately failed to produce, aside from the video overlays I applied at the very last minute (which I am definitely glad to have gone with).


I did have a lot of struggles with this unit that left me very panicked and stressed for time. I definitely could have gone back and made improvements as well as reach out for help a lot a lot earlier.

Stress aside I did make an animation for this piece that I am actually very proud which is a first for me. I consider myself leaning more towards the illustrative side of the course and to make an animation that has turned out up to standard and without choppiness is a great new feat for me and has inspired me to try my hand at more animations in the year.


SWOT


Strengths:
  • Taking pride in certain aspects of work
  • Better understanding of 3D software
  • A selection of development and experimentation
  • All tasks completed with in-depth documentation
  • Submission to Character Staredown
Weaknesses:
  • Lack of understanding software
  • Under-developed processes and approaches
  • Unrealistic and unbelievable visuals
  • Not reaching out for help
  • Poor time management
Opportunities:
  • Make a timeplan
  • Communication with my tutor to assess issues
  • Looking for tutorials online from sources such as Grayscale Gorilla
  • Doing a mini project using compositing techniques
  • Referring to the documentation of CAAD sessions
Threats:
  • Giving in to failure
  • Setting unrealistic goals and targets
  • Not reaching out for help
  • Not taking the time to fully document tutorials for future use
  • Letting distractions get in the way
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Thursday, 15 February 2018

Artist Research - Matt Bailey




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Matt Bailey is a UK based illustrator residing in London as a tattoo artist. His work often displays a simple ink drawing within a square box and caption underneath. His work exhibits medieval, tarot-card simplicity and darkness themes to them with a side of explicit and flavorsome material, not for the faint of heart.

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Matt Bailey is an admitted and self-confessed voracious reader, thus has inspired his morbid fascination with mortality and occult. He is said to have taken a liking to Mike Mignola's Hellboy and Robert Ball's Winter Knight, other inspirations from Becky Cloonan's short comics. 
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Something else that has attracted a wider audience is Bailey's more political pieces which convey personal opinions and views towards some of the most recent events regarding a change in power or a distaste towards certain groups. Because a couple of his pieces exhibit mutilation and harm there has been mixed opinions and general criticism that coming from audiences with conflicting views, which luckily have not stopped him from working his magic.


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Bailey profits his work by selling merchandise on his store and by making turning his work in to eye-catching works of art on skin at Parliament Tattoo studio in London.

Image result for matt bailey illustration merch  Image result for matt bailey illustration tattoo
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Wednesday, 14 February 2018

Contextual Studies - Evaluation and SWOT



Contextual Studies has been another difficult one for me, having to detail research in to trends dating as far back as the 1800's. Unlike my normal write-ups where it is much more relaxed and I can write from a personal level, I had to had to make in-depth research of 2500 words, complete with a bibliography detailing all my sources from an array of different formats online and in books.

Image result for history of poster design timeline


Whilst I got off to a good start expanding on the history of poster crazes from eras such as Art Nouveau, Early Modernism, Futurism, Heroic Realism, Kitsch, Late Modern, Psychedelic and more all the way up to Early Grunge. I started to lose my way when the deadline drew closer and began babbling after my introduction.

When hand-in was originally due I almost handed in an extremely half-assed looking essay which very obviously displayed my scatterbrained and sleepless night trying to reach the word count. I was very lucky to receive an extra week to re-write and re-evaluate.

After stepping away, receiving feedback and getting a grip I decided to make points and justification for them. I began to write with a bit more structure and depth and used research to inform a wider practice from a historical point of view. Whilst I have detailed key influences that have had an impact on commercial illustration I feel as though I left out certain points from contemporary viewpoints.

When I went on to talk about how the evolution of technology and political awareness had impacted modern practitioners work I found myself doing most of my research on established processes and practices opposed to what is happening in the current day. I struggled to expand on my research to a contemporary point of view which was really my downfall throughout this unit. My conclusion was spotty at best, showing very little focus again.

Lastly, whilst my bibliography was in good order, I did not take my investigation any further than the internet, showing only online sources where I could have expanded my research in to Juxtapoz and Digital Arts which have a selection of publications detailing emerging artists and techniques of this year from a more professional and well-credited source.

SWOT

Strengths:
  • In-depth research in an area out of my understanding
  • Correct and accurate bibliography
  • Detail to grammar and punctuation
  • Establishing key influences
  • Justifying my argument
Weaknesses:
  • Poor time management
  • Being too scatterbrained to think of where to start
  • Lots of waffle and babbling
  • Sources from anywhere other than the internet
  • Lack of contemporary viewpoints
Opportunities:
  • Making a timeplan and spending an hour a day doing coursework
  • Making a list bullet pointing key points
  • Use sources such as Juxtapoz and Digital Arts
  • Check in with tutor for help and advice
  • Look at tutorials on laying out essays
Threats:
  • Lack of sleep
  • Lack of motivation
  • Poor time management
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Thursday, 1 February 2018

Compositing, Livetales and Contextual Studies - Smart Targets

Compositing:

  • RESEARCH (Collect and annotate examples of mixed media images and animations)
  • Note and consider the break down of processes used in mixed media examples
  • Moodboard (Detail influences and interests based on the final concepts you have considered)
  • THREE final concepts 

Livetales:

  • Reflect on feedback given and use it to adapt your idea and realize and refine your idea

Contextual Studies:

  • Look closer at structuring and drafting your essay (writing and structuring)
  • Decide what you will be researching based on what you are interested in
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